package dev.ece.suit.hexmap;

import dev.ece.core.vertex.VAO;

public class MapTriangleVAO {

	private VAO vao;
	
	public void initialize() {
		
	}
	
	public void destroy() {
		if(vao != null) {
			vao.destroy();
		}
	}
	
	public void bind() {
		vao.bind();
	}
	
}
